The very first steps of creating an AR app is getting your models ready for use. In this post Novoda explain how to create models, animate them, and export them in an appropriate way for your AR app.
At Novoda we’ve been playing around with Apple’s ARKit features, and we had tons of fun building demos with it, even though a few colleagues were wondering why we were walking around holding our phones up. Now we want to share our findings with you.
To begin creating your first 3D model you will need a 3D modeling app. There’s a plethora of options out there, some of the most popular ones being Blender, 3DS Max, and Cinema 4D (C4D). For the purpose of this post, we’ll be creating our 3D models in C4D, but you can use whichever software you prefer, as long as you’re able to export your models in Collada 1.4 format (.dae extension).
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